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REMOVED TOO TANKY No longer grants bonus resistances. Duration is extended by attacking champions. R bonus attack range increased.
Caitlyn Previous attack speed changes reverted. Reduced trap uptime and vision, but procs deal more damage later.
Less health early. Headshot can proc on turrets. BASE ATTACK SPEED 0. ATTACK SPEED AT LV1 0. NEW TURRETS HAVE FACES Headshot can now proc on turrets.
Janna E cooldown increased at early ranks. Q base range increased; moves faster when charged. ATTACK SPEED GROWTH STAT 2. RANGE - Malphite W passive bonus armor is now tripled when Granite Shield is active.
W value changed from absolutes to percent. Orianna Q ball travelling speed increased. W and R will fire only when the ball stops moving.
RESONANCE If buffered, will fire at the destination when the ball has stopped moving. SEISMIC If buffered, will fire at the destination when the ball has stopped moving.
Mana increased. Q and E mana costs decreased. Vayne Q bonus damage increased, but no longer benefits from critical strike.
R now extends duration when a target Vayne has damage in the last 3 seconds dies. NEW TRIP NOT CRIT Bonus damage is no longer increased when the attack critically strikes.
This cannot extend the remaining duration past the initial maximum duration. Side Quest 1 Answer How Much GB Is League Of Legends?
General 3 Answers Main menu screen to big? Tech Support 6 Answers How do you use Runes? Side Quest 5 Answers Why does it keep saying "attempting to reconnect"?
Tech Support 1 Answer. Ask A Question. Browse More Questions. Keep me logged in on this device. Forgot your username or password?
User Info: GooberSD GooberSD 3 years ago 2 ty isaac. User Info: Gangryong Gangryong 3 years ago 3 rip Janna "A man plays a game, goes but loses, then blames his inting teammate and you think that of me?
User Info: GooberSD GooberSD 3 years ago 5 MGI should have something to complain about with Caitlyn getting all of her nerfs reverted.
User Info: KajeI KajeI 3 years ago 6 Xin W does scale with AS, good to know. User Info: iAku iAku 3 years ago 7 Seems neat. User Info: linkblade91 linkblade91 3 years ago 9 Aatrox is now unstoppable during Dark Flights descent That should have been there from the outset.
At the same time, Cait needs to secure early leads more than ever. Her damage is more item-dependent than before, and her general utility of creating excessive safety by blocking off lanes and gank paths has been brought down to far more reasonable levels.
TURRETS HAVE FACES Headshot can now proc on turrets. Q base range increased; moves faster when charged. Putting all the pieces together, 7.
Die-hard veterans will find success as they navigate her new risks and rewards, but bandwagoners will be staring at significantly grayer screens.
Malphite is falling a tad short in his role as an anti-physical tank, so we want to give him the opportunity to play his strengths in a way that's tied to his identity.
Now, there's an opportunity for Malphite to play around his passive more often, as items like Thornmail and Iceborn Gauntlet get even more powerful when his passive is up.
This will also give his opponents something to pay attention to when playing against him. W and R will fire only when the ball stops moving.
We're happy with Orianna's reliability and skill timings, but we want to make it more clear and understandable to her enemies when her skills will happen.
Q and E mana costs decreased. R now extends duration when a target Vayne has damage in the last 3 seconds dies. Vayne is at a pretty decent place for most players: she has clearly defined weaknesses - her weak laning phase - but if she makes it out unscathed, her high damage output and slippery nature can take over games.
But at the highest levels of play, she is more consistently punished for her weaknesses, and never really gets to shine.
Q - Tumble TRIP NOT CRIT Bonus damage is no longer increased when the attack critically strikes. This cannot extend the remaining duration past the initial maximum duration.
W cooldown reduced. On the one hand, his weak laning phase prevents him from getting there, and on the other hand, his late game power is coming up a bit What we like about Ardent Censer: it gives Enchanters a way to spec into offense, versus defensive builds around Locket,.
Crit builds just get to have both. Aggressive enchanters will still find success with the item, but those who prefer more defensive playstyles should look for greener pastures.
Damage reflected decreased. With that build path getting weakened, we want to put more stats into Thornmail to ensure it remains a worthwhile upgrade.
Cooldown decreased. When compared to other lethality items, or even other defensive AD options Guardian Angel, Maw of Malmortius , Edge of Night is lagging behind.
We want it to be an item that's at least considered alongside the others, so we're amping up its unique strengths to be a bit easier to use on a more frequent basis.
Frostfire Covenant now procs when the passive slow is applied. SLOW BURN Frost storm no longer ignites from basic attacking a burning enemy, now ignites when it slows a burning enemy.
Ever since League was created, spell shields have been set up to block every ability that hits within an instant of the shield popping.
We also updated the game mode with new features and some bug fixes. Ornn tip: You can forge deployables from anywhere on the map.
Team-specific events e. Nasus and Sion now give the proper amount of stacks for killing deployables. You can now ping everything on the scoreboard, so knock yourself out.
Account transfers will be temporarily disabled from October 10 to November 20 as we get ready for preseason. Check out the full timeline and feature breakdown here!
Star Guardian Syndra's pink overlay has been restored during her recall animation. Omega Squad Twitch and Omega Squad Tristana once again have their helicopter shadows during their recall animations.
Dragon Fist Lee Sin no longer loses Gargoyle Stoneplate's active overlay VFX when R - Dragon's Rage is in use.
Overwatch Winter Wonderland is back. Unwrap new cosmetics, earn weekly rewards, and freeze your foes in the new 4v4 holiday brawl, Freezethaw Elimination!
Celebrate the season with Winter Loot Boxes. Unlock festive new seasonal items—including legendary skins like Conductor Reinhardt, Ice Empress Moira, and Penguin Mei—along with wintery items from previous years.
Plus, play the returning Snowball Deathmatch, Yeti Hunter, and Snowball Offensive holiday brawls!
Learn more about Winter Wonderland on PlayOverwatch. Players can earn Priority Passes by choosing Flex when they queue, with more passes earned for wins than for losses.
Use a Priority Pass to decrease queue time for a role currently experiencing higher traffic. Priority Passes may not be used when playing a group of 5 or more.
Since we try to pair large parties against other large parties, and parties this large already contain a good balance of roles, we do not anticipate that using a Priority Pass would actually reduce queue times.
We have added a new options menu to the Replay Viewer, accessible via the Media Controls. Our goal is to give our players more control over how the Replay Viewer looks and behaves in order to navigate replays more easily, as well as make awesome content!
These additional settings include the ability to independently toggle UI elements, modify player outline strength, disable objective capture sounds, and adjust the spectator camera behavior.
We've also added 0. When the setting Enable Workshop Inspector Log File [PC-ONLY] is enabled, any log entries written to the Inspector Log will be written out to a local file on disk.
When the custom game ends or if you disconnect , the current log file will close.